Opulent Pearl Campaign

Home
Up
Middenheimers Warband Rald's Raiders

Unit Name ## M WS BS S T W I A Ld Save Exp Cost
Rald the Destroyer (Captn) 1 4" 3 4 4 2 1 4 1/2 8 6 26 150
Leader: Any model within 6" of the Captain may use his leadership instead of their own.; Gold (x20); Brace of Pistols; Pistol; Free Dagger; Sword
  Smashed Leg The warrior cannot run, but can still charge. [0]
  Chest Wound -1 Toughness. [0]
  Hand Injury -1 Weapon Skill. [0]
  Hunter The warrior may fire 'fire every other turn' weapons each turn. [0]
  Lucky Charm The model may ignore the first hit he takes in every battle. [10]
  Toughened Leathers 6+ saving throw. Can't be combined with anything else. Can't be sold. [5]
Gavi (Champ) 1 2" 4 3 4 3 1 3 1/2 7 6 16 65
Pistol; Free Dagger; Spear
  Step Aside Extra 5+unmodified saving throw against HtH attacks. [0]
  Broken Leg -1 Movement. [0]
  Broken Leg -1 Movement. [0]
  Fearsome The warrior causes Fear. [0]
  Toughened Leathers 6+ saving throw. Can't be combined with anything else. Can't be sold. [5]
Kerr (Champ) 1 4" 4 3 4 2/3 1 3 1/2 7 6 13 50
Free Dagger; Spear
  Chest Wound -1 Toughness. [0]
  Resilient Anything that hits the warrior in HtH has -1S (shown as +1T on profile). This does not affect save modifiers. [0]
  Toughened Leathers 6+ saving throw. Can't be combined with anything else. Can't be sold. [5]
Kemp the Brutish (Warr) 1 4" 4 3 3 3 1 3 1/2 8 - 5 43
Axe; Free Dagger; Hammer; Promotion!
Naois (Young) 1 4" 3 2 3 3 1 3 2/3 6 - 4 25
Free Dagger; Spear
  Amputated Arm The warrior can only use a single, one-handed weapon. [0]
Luthor the Second (Young) 1 4" 2 2 3 3 1 3 1/2 6 6 3 45
Free Dagger; Sword; Buckler
  Expert Swordsman Re-roll all misses with a Sword when charging. [0]
  Toughened Leathers 6+ saving throw. Can't be combined with anything else. Can't be sold. [5]
  Lucky Charm The model may ignore the first hit he takes in every battle. [10]
Finn's Archers (Marks) 2 4" 3 3 4 3 1 3 2 7 - 5 100
Long Bow; Free Dagger
Wyman's Defenders (Marks) 2 4" 4 4 3 3 1 3 1 7 - 5 100
Long Bow; Free Dagger
Kemp's Brigades (Warr) 1 4" 4 3 3 3 1 3 1/2 8 - 5 43
Axe; Free Dagger; Hammer
Keith's Regiment (Warr) 1 4" 3 3 3 3 1 3 1/2 7 -   33
Axe; Free Dagger; Hammer
Mordtish (Warlk) 1 4" 2 2 3 3 1 4 1 8 - 2 30
15 GC upkeep cost. Warlocks start out with 2 spells. If they gain a new skill, they can choose to gain another spell instead.; Staff
  4. Silver Arrows of Arha The wizard can shoot D6+2 arrows at one enemy model. The arrows are shot as if from a bow with a 24" range, with no penalties for moving, cover, etc. They cause 1 S3 hit each.; Difficulty (x7) [0]
  6. Sword of Rezhebel The Sword gives the wizard +1A, +2S and +2WS. It cannot Parry. Take a Ld test at the beginning of each of the Wizard's turns - if he fails the sword disappears.; Difficulty (x8) [0]
  Sorcery The wizard may add +1 to his Spellcasting rolls. [0]
Option Footnotes:
 
  Axe -1 armour save.  
  Buckler Parry: When your opponent rolls to hit, roll a D6. If you beat his highest 'to hit' score, one attack against you is negated. If you have a Sword and Buckler, you only get one parry, but you can re-roll it.  
  Dagger +1 armour save, or save of 6+ if the model has none.  
  Hammer Concussion: Injury rolls of 2-4 cause the victim to be 'Stunned'.  
  Longbow 1 Attack, 30" R, S3.  
  Pistol 1 Attack, 6" R, S4. Extra -1 save modifier. Takes 1 turn to reload (if you have 2, you can fire 1 per turn). May be used in the first round of hand-to-hand combat.  
  Spear Always strikes first in the first round of combat, even if charged. +1 Strength on cavalry charge.  
  Staff Concussion: Injury rolls of 2-4 cause the victim to be 'Stunned'.  
  Sword Parry: When your opponent rolls to hit, roll a D6. If you beat his highest 'to hit' score, one attack against you is negated.  
Total Warband Cost: 684 GC.
Notes:
Heroes get new advances at 2, 4, 6, 8, 11, 14, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 69, 76, 83 and 90 experience.
Henchmen and Hired Swords get new advances at 2, 5, 9 and 14 experience.

Warband Rating: 170
Number of models: 13

Next Exploration Re-Roll one dice. The results stand. (Double 44 explorer last time)
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Gold Crowns Unused Percent
Heroes (>=1model <=6model) 6 n/a 378 n/a 55%
Henchmen (N/A) 6 n/a 276 n/a 40%
HiredSwd (N/A) 1 n/a 30 n/a 4%
Dramatis (N/A) 0 n/a 0 n/a 0%
Special Things Summary 21 n/a 40 n/a 5%

Roster created with Army Builder - Copyright (c) 1998-2000 by Lone Wolf Development, Inc.